The delusional alliance successfully made the path of exile more
difficult. Players who like the brutal encounter of this league will be
happy to hear that once Harvest is released, it will be added to the
core game.
Players will rarely have the opportunity to find
POE Currency
on the map. Unlike most league mechanisms that have become the core, as
more league mechanisms appear on the map, the chance of Delirium
spawning increases exponentially. For example, if players have
"surpass", "invasion", "breakthrough" and "legion" maps on the same map,
then their chances of finding a mirror are very high.
The
frequency of recalling the brand can be reduced, and when the monster
dies, the brand will land at its original location instead of below it.
Although these are undoubtedly large nerf, GGG added two new brand types
to keep the game style interesting. ance regrets that the brand's
behavior is like a trap, which will cause damage in a short time before
it detonates. The Arcanist brand activates supported spells, which
should allow certain powerful spells to work together, otherwise it will
not be possible.
The new Doryani prototype shown so far. This
unique armor can reduce the damage of lightning strikes, while exerting
lightning resistance to enemies near the user. Players will want to run
with negative lightning protection performance to maximize their
destructive power, but it is necessary to build enough armor to mitigate
this major shortcoming, otherwise it will be impractical.
The
Harvest League will give some love to two-handed weapons and grand slam
skills. Now, skills such as earthquakes and constructive grand slams are
considered grand slam skills, and new auxiliary gems can be used to
enhance the game style. Now, these skills should have full-screen AoE
when properly constructed, while also causing ridiculous damage to each
slam.
For those who haven't played "Path of Exile" recently due
to performance issues, Harvest League may be the time to come back.
GGG's new Vulkan Renderer has greatly improved game performance on
almost all machines.
Most maps in the endgame are full of
hundreds of monsters on the screen and trigger dozens of effects at the
same time. This will cause serious failures on most machines and low
frame rates, but even in the most intense Map encounters, many
Buy POE Currency
players have reported stable frame rates. Once Harvest is launched, the
feature leaves the beta, and for most people, the game should run
better.
On June 19th, Grinding Gear Games will release "Path of Exile:
Harvest". Here are a few things about expanding and challenging the
alliance.
The path of exile passed for another three months,
marking the end of a league and the rise of a new league. Players will
harvest the enemy's POE Currency to create powerful items in the new Harvest alliance.
As
with all new leagues, players participating in the new mechanics will
receive new powerful equipment. In Harvest, the focus is on making
modifiers on items or reinventing uniqueness. Of all the alliances that
have joined, Harvest seems to be the biggest strength increase of all
"Path of Exile" alliances released so far. Players need to know 10
things about the upcoming "Path of Exile" harvest series.
Players do not need to find new groups of enemies to fight, but can manage a garden called "Holy Grove".
Each
area will have a seed bank for players to obtain and plant in the Holy
Grove. With the completion of the map or story, the plants will mature
and can be harvested. Spawn enemies, shoot down enemies, and gain new
items and vitality to create modifiers on equipment.
In order to
grow plants, the player's garden needs proper irrigation and a sturdy
design. Grinding Gear Games made it clear that players do not need to be
masters of "Factorio" to participate in this league, but optimizing the
garden will not waste any energy.
In a typical ARPG method,
players use the vitality of the enemy to grow plants instead of water.
Monsters killed in this garden have a chance to drop some higher-level
seeds that require certain conditions to grow, ranging from specific
seeds around to more vitality. The remaining Lifeforce can be stored to
plant future seeds.
POE Currency Buy on the Path of Exile is one of the most iconic features in the game. Its
many options allow for almost unlimited construction, and it will get
more options.
Many key elements of Legion's Jewels have been
added to the core passive tree to allow more varieties to be built. On
the new cornerstone, there will be new passive nodes related to passive
weapons, war and anger mechanisms.
"Grinding Gear Games" in "Path of Exile: Harvest" explained the balance
of the game in detail, including the modification of two-handed weapons
and slow attacks, wars, branding and so on.
"In "Path of Exile:
Harvest", we focused most of our balance on branding, warfare, and
two-handed weapons. Since Delirium became the core, we also used
POE Currency
to balance clustered jewelry and its value in jewelry They wrote that
we have been working hard to improve the slow-handed two-handed weapons
by comprehensively improving these investment options."
Two-handed
weapons are gaining some affection and regaining their place on the top
of the power meter, while retaining the risks associated with using
them on the path of exile. A slow and heavy blow will now cause enough
damage to stun the most powerful boss, regardless of the stun mechanism.
The
entire two-handed melee arsenal on the path of exile has been
readjusted to provide ideal base damage for almost all types of players.
In addition, most weapon types have implicit mods for specific
mechanisms.
These changes increase the functionality and
functions of the passive skill tree, such as Tribal Fury or the
increased total life recovery rate per second. The brands of "Path of
Exile" are becoming more and more annoying because they allow a boring
but very effective way of playing, where the dead are everywhere.
GGG
wrote: "When the enemies connected to it are killed, the brand will
fall to its original or recalled position. This prevents them from being
repeatedly restrained by the player and killing monsters who have not
yet had a chance to meet the player."
Now, Warcries are more
powerful, but they use longer, cool down longer, and are no longer
shared between Warcries. Path of Exile: Harvest adds more Warcry passive
clusters for cooling recovery, faster use time, use multiple Warcry,
etc.
The developer wrote: "The goal of these changes is to hope that
Buy POE Currency
will have a greater impact on the battle, and to bear the huge reward
for taking risks while standing still and using skills when surrounded."
Vitality is undoubtedly one of the most important elements in the
Harvest League. It will be used as a handicraft resource for players to
make various valuable items. Every monster you kill can provide you with
production options, which will make POE Currency a material and potential.
When
it comes to potential, it will appear in any stage of the game,
allowing players to get better resources and reward tasks with less
energy, and get more opportunities to collect XP and accumulate valuable
currency to obtain More advanced resources. device.
It has not
yet been determined how much life force is dropped from the monster, how
much life force is needed to make, and how long it takes to plant
different types of monsters, but we can’t know how much through the
trailer, but this is the only thing that is certain The farming
mechanism will generate more money-milling opportunities than before.
The
seeds in the garden can be obtained from the seed bank or dropped from
the growing monsters. Some seeds can grow spontaneously, but the
vitality created by foreign seeds can be collected by various pipes,
condensers and diffusers for the garden Fertilize.As always, it has been
changed and improved in many aspects of "Path of Exile" 3.11.
To
make it more versatile, a lot of branding skills have been redesigned
and three new brands have been added, which is very different from past
brands. Currently, Brand Recall is no longer dominant, but a useful tool
to use with many new options. The three new brands are Arcanist,
Penance and Wintertide.
The Arcanist brand will cast a chain
spell when activated, and the ance regret brand will gradually spread to
nearby enemies. Once removed from the target, it will explode, causing
huge damage. Although the Wintertide brand may increase the cold damage
to the attached target over time, the longer the attachment time, the
greater the damage.
When it comes to war, it has a variety of
skills, including durable crying, intimidating crying, ancestor crying,
earthquake crying, hell crying, etc., each of which will give the
character more damage and experience.
More importantly, Harvest
also made changes to the passive skill tree, resulting in a large number
of build diversity and many new builds, as well as new significant
clusters, which can make the skill tree have more gains. It is worth
noting that the newly added items include POE Trade, new skills, auxiliary gems, equipment and weapons, brands, and unique items in the June expansion.
Madden NFL 20 has deeper mechanics than some of its predecessors. This guide will show players how to use the sliding action correctly.
The latest version of Madden NFL 20, EA's most popular football game series, provides players with more
MUT Coins than in previous franchise. Players need to be proficient in football rules and game mechanics in order to win games reliably. The only problem is that some game mechanics are difficult to understand, or players may not realize why certain actions are used in the game.
One is the sliding action. Players can let any of their characters slide when needed, but it is unclear what the purpose of this game is. On the surface, the character carrying the ball sliding early and ending the game seems to be very unfavorable. But this is not the case, this guide shows players how to slide correctly in Madden NFL 20.
Sliding is actually a very easy action. Players only need to hold down two triggers (RT and LT on Xbox One or R2 and L2 on PlayStation 4) and then press X/Square. This will cause the currently selected character to slide along the ground. In fact, this action can be done by any offensive character chosen by the player, but for most players, the benefits do not seem obvious.
The sliding mechanism is very useful when the player controls the quarterback. Players who know how and when to slide can prevent the quarterback from being injured in the game and help them avoid messing up the ball and handing it over to the opposing team. After activating the slide, QB will not be able to shake, and it will also make it invincible. Those who try to solve the quarterback when slipping will actually clamp him instead of hitting him.
The effect of the slideshow is directly related to the character's speed rating. This means that the slower QB cannot be as fast as the faster QB. Players with slower QB can
Buy MUT 21 Coins to activate the slide earlier to ensure that the slide can be completed correctly.
The war has erupted in full. Frightening crying can now be used as
POE Currency,
but not through items. It can double your next attack. Ancestor’s cry
is a brand new skill that will make your next strikes target nearby
enemies. Earthquake Shout is another new feature that can make your
slamming effect have a greater range of effects.
The summoning
sound now grants nearby allies a buff, giving them a certain percentage
of weapon damage as additional damage, and enhancing the next few
attacks. Tears of Hell is the call of a new bottomless abyss, now
enemies nearby are covered with ashes, causing them to explode upon
death. Finally, the general’s cry is another new skill that can be
associated with melee attacks. When used, it will generate ghosts. These
ghosts will use this skill once before dissipating, similar to the way
the Savior works.
Obviously a lot of new things are coming, I can’t wait to try them. Hope you guys can test everything as excitedly as I do!
As
always, the change in the skill tree is the biggest. There are many
such versions this time, and many changes come from the eternal
trapezoidal stones, some of which have become the core of the tree, and
have also been replaced by brand new trapezoidal stones in jewelry.
In
jewelry, it will be replaced by a new trapezoid. New significant
clusters have also been added around the tree. As usual, they are very
powerful and have a new reputation, which can make Elusive have a strong
lethality, a stronger brand, and even Tribal Fury are the natural
popularity of the tree-no longer need to be oiled! In all respects,
these are powerful tools that enhance various functions and can realize
more functions. And there are many more!
So far, my personal
favorite new jewelry is the timeless jewelry cornerstone, called Supreme
Ostentation. The content is to ignore the attribute requirements. There
is no inherent reward from attributes. Temporary clothing can be used
right away, and if possible, this may be the best item in the game.
However, it can also simplify adjustments that are less concerned with
the construction of statistical data.
This largely means that
buildings with energy shielding or statistical information stacks can
benefit from it. In particular, the entire Shadow category will benefit
from a major aspect, because they have a shorter lifespan, less ES, and
will not expand flexibility in the way of
Buy POE Currency. I am very happy to see Garb with short hair shot up to 100ex!
Animal transit: The simulated paradise of New Horizons is said to have a dark capitalist weakness. However, a popular
Animal Crossing Bells where players can donate items reveals the kindness and generosity of strangers.
In
our current era of global capitalism, we have begun to accept that you
cannot owe debt now. Imagine my surprise, then, on May 6, a stranger
from Leeds handed me four solid gold nuggets. Although I tried to
provide money in return, the generous 20-year-old boy refused. Within a
few minutes, she disappeared.
Yes, this exchange may have been
conducted in a game that simulates Animal Paradise: New Horizons, which
makes sense. The game has been purchased more than 13 million times
since its launch in March. In real life, this encounter will only be
more spectacular, because gold is also valuable in animal crossings. It
took hours to break a stone to get a lump-a stranger I knew on Facebook
gave me four people for free.
Since the explosive growth of New
Horizons this spring, the headlines have lamented that this is a
"capitalist dystopia" with "dark" ribs, Tom Rook, the game's raccoon
overlord. Nook) is nicknamed "capitalist liar". Because players must
obtain loans in the game, many people have proposed innovative,
developmental ways to earn in-game currency Bells. On the black market,
people are selling their villagers for millions of dollars, while others
are cheating their hardships, charging strange visitors for island
tickets, and raising rare furniture on the fan-made website Nookazon And
the price of stars fragments. , The game's unofficial answer to Amazon.
However, my overall view of the game is communist.
James (James)
is a 13-year-old primary school student in Worcestershire. He runs the
Hadron Ranking NoFeeAC with 42,400 subscribers. He founded subreddit in
April because he was tired of players charging ridiculous fees for each
other. On his submarine, players gave each other furniture, watered each
other, and organized Mother's Day celebrations in the game. James said:
"When people charge high prices, it annoys me because my advice proves
that it is not difficult to do things for free."
His mother, Suzanne, is proud of his son
Buy ACNH Bells.
She said: "He has been chatting with people from all over the world,
which is helping him understand what the community is doing." She
explained that being a scout from a young age has affected his values.
What happened on the path of exile? ARPG is constantly filled with new
content-the following content appears in "Path of Exile" in the form of
"Harvest Alliance". In this league, players collect the seeds found in
the adventure. Then plant them in the woods and provide life energy, so
monsters that need to be defeated will eventually grow
POE Currency from them.
The
league started on PC on June 19 and a week later on PS4 and Xbox One.
Such expansion has always been a major event for many players. The
sprawling expansion in March set a new record.
What is amazing?
It seems that Blizzard specifically chose the path of "Exile" here. The
start date of the POE Harvest Alliance is June 2. It was not until June 9
that Blizzard officially announced the end of the season.
Therefore,
players who like "Path of Exile" and "Diablo 3" do not have to choose
one of the two major events in the game. On the contrary, in theory,
they can play The Path of Exile for a week or two before switching to
Diablo III. Therefore, you will not split the ARPG audience.
How
the 20th season works: The current 20th season of Diablo 3 begins on
March 13, 2020, along with the del extra elements of "Path of Exile".
And criticized players. Players predict that D3 will have a "ghost
season". Blizzard was accused of "crazy"-they should have started the
season at another time.
At the time, the Diablo community manager
explained that the season could not start earlier. This is important in
order to be able to make the latest bug fixes or balance changes. She
wrote that such overlapping appointments may happen again and again.
"This is more unfortunate than anything else." (via reddit)
It
seems that you don't want to have an unfortunate coincidence at the
beginning of Season 21, now you have to create space to avoid overlap.
Testers still have questions about Diablo III's season 21.
POE Xbox Orbs is a problem for them. In single-player games, this is currently very powerful, while in other places it is too lax.
Since its release in 2013, “Path of Exile” is no longer considered a
recent game, but because of continuous improvements, it continues to
receive new content, so I still consider it is still popular among
today’s players. With the new 3.10.2 update, Grinding Gear Games has
also taken a technical step. Besides the existing
POE Currency mapper, it also supports the Vulkan API.
According
to the developers, the video game engine on which the exile path is
based has been continuously developed in recent years to take advantage
of multi-core processors, but when using dynamic shaded systems, shades
may be loaded relatively frequently during the game, Which reduces
performance. Although DirectX 11 puts its work on threads running in the
background, it also requires core server threads to run graphics
drivers so that the GPU can use the uploaded shade.
The
latter is unaffected by the programs in the DirectX 11 API, and based on
the experience of developers, the built-in multi-thread optimization in
recent years will only make the situation worse. This phenomenon is not
unique and almost everyone complained about similar things before
introducing the explicit API. In short, the previous model did not allow
you to control the process of critical performance, so the program
developer could do nothing.
The solution is no explicit API
for the above problem, because the component that caused the problem (ie
the graphics kernel driver) does not exist, and the developer can
control everything from the program.
Grinding Gear Games
chose the Vulkan API. The renderer is still in beta, but compared to the
DirectX 11 option, it has provided a more consistent performance. The
current chief goal is to solve the problem of loading shades, so
sometimes, DirectX 11 will be faster, but the minimum speed of the
Vulkan API has been better. The later version of fix pack 3.11 will
focus on more general optimization of Vulkan images, which will increase
the average speed.
DirectX 11 is still the default mapper, but you can choose buy
POE Trade Currency
to switch to Vulkan API. For this reason, developers will recommend the
latest device drivers. Starting with the 3.11 update, I plan it that
Vulkan will become the default mapper, and from then on, they will focus
on the possibilities inherent in explicit APIs.
Among the slash fans of the hacker, there are two more or less distant
chimeras. I call the first one Diablo IV, which is as worrying as making
you want to be discovered. The second is “Path of Exile 2” it is not
afraid of the first-mentioned
POE Currency.
However,
both of them refuse to show themselves, so they must focus on the
present or the near future. In this register, we can say that Diablo III
is more effective than ensuring maintenance. Since starting his career
in 2013, the Grinding Gear Games name has accumulated some expansions,
and like some potato chips, has surpassed 20 major updates. Longevity
and extraordinary perseverance.
Therefore, after reaching
Delirium in mid-March, we will discuss the story of the seed. This
extension is called “Harvest” and is expected to be released on PC on
June 19, and will be released on Xbox One and PS4 on 24 and 24
respectively, allowing you to visit Osani in the Holly Grove to play
gardener.
In fact, this expansion is not very complicated,
because seed pods can be collected during various explorations. We must
then bring the seeds, must then into the sacred forest to grow and
nurture them. Monsters and obvious rewards ensue, forcing cultivators to
fight fiercely against powerful enemies, and if the garden is
sufficiently developed, sometimes even legendary.
Obviously, since Harvest arrived, with recent expansions, new cogs and improvements, the Path of Exile will strive for
Buy POE Currency
and balance. In this way, besides redesigning the passive tree (skill
repair and new features), eight new skills have been added, two new
auxiliary gems, the redesign of the Warhammer, new production
possibilities, and what you may have noticed words beginning with N will
repeatedly produce 12 new unique objects (plus 50 balances).
In short, it is enough to prove that the path of exile has not completely given up its desire to survive. Much better.